"At the same time, they're both familiar and a little terrifying. ![]() "The thing that fascinates me about birds is that they're the last bit of nature that's able to cohabitate with us," Dallas explains several months later, of his ongoing fascination with all things feathered. Though he couldn't talk about it at the time, this was a matter of days before the unveiling of his company's first game, The Unfinished Swan, at a Sony press event. Moments later I found myself in a separate conversation, in which Dallas explained the various complications behind simulating flight in games, particularly the flight of birds. "Hey, are you guys talking about bird games?" he asked, having overheard a few of us chatting about the sensation of flight in Thatgamecompany's Journey. The first time I met Ian Dallas was at a mutual friend's farewell party in Los Angeles, earlier this year. Minding the many gaps of game development with Ian Dallas, creator of Sony and Giant Sparrow's upcoming The Unfinished Swan.
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